#pragma once
#include "TimeDisplay.h"

class CWaitTimeDisplay :public CTimeDisplay
{
	DECLARE_DYNAMIC(CWaitTimeDisplay)

public:
	CWaitTimeDisplay();
	~CWaitTimeDisplay() override;

protected:
	DECLARE_MESSAGE_MAP()
public:
	void setWaitTime(intptr_t lastSecond);
protected:
	stNumBitmap nmTime[11];	//0-9 s
	CRect numRect[3];
	intptr_t numIndex[3];
	intptr_t lfSec;

	void drawOut(intptr_t id, intptr_t n);
};
